πŸ“’ Author : Konami
πŸ“’ Publisher : Dark Horse Books
πŸ“’ Release Date : 2016-11-15
πŸ“’ Pages : 184
πŸ“’ ISBN : 1506701108
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category : Art

SYNOPSIS : Witness the concept and design behind the genre-defining science fiction military action and drama with The Art of Metal Gear Solid V! Chronicling the development of Kojima Productions's magnum opus, and featuring hundreds of pieces of never-before-seen art, this beautifully assembled volume is an essential addition to any gamer's collection. Dark Horse is proud to offer a piece of gaming history with The Art of Metal Gear Solid V!


πŸ“’ Author : Various
πŸ“’ Publisher : Dark Horse Comics
πŸ“’ Release Date : 2016-11-15
πŸ“’ Pages : 184
πŸ“’ ISBN : 9781630087333
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category : Art

SYNOPSIS : Celebrate one of the most influential and beloved video game franchises of all time with The Art of Metal Gear Solid V! Featuring hundreds of pieces of never-before-seen concept art from the game’s creators, this beautiful art book is a perfect addition to any gamer’s collection! * The genre-defining stealth-game franchise reaches its groundbreaking conclusion! * Metal Gear Solid V sold over three million copies in the first week of its release! * Featuring art from Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain! * The limited-edition package is enclosed in a tactical slipcase and contains an exclusive fine art print by superstar illustrator Ashley Wood!


πŸ“’ Author : Piggyback
πŸ“’ Publisher : Piggyback
πŸ“’ Release Date : 2015-09-01
πŸ“’ Pages : 400
πŸ“’ ISBN : 1908172762
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category : Games

SYNOPSIS : A Must Have for the Metal Gear Solid Collector!! EXCLUSIVE TO THE COLLECTOR’S EDITION GUIDE: A lithograph by Yoji Shinkawa, an art gallery, an exclusive hardcover and additional content. THE ULTIMATE GUIDE TO 100% COMPLETION: All missions, all side quests, all secrets, all collectibles, all Achievements and Trophies – at your fingertips! TURNKEY WALKTHROUGH: An at-a-glance, map-based walkthrough steers you through the entire adventure supported by annotated hi-res screenshots. ALL GAME SYSTEMS DECODED: Statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features, including the Mother Base management metagame. A WEALTH OF EXTRAS: Includes an extensive story recap, a poster covering the immense game area and much more! DEVELOPMENT: Developed directly with Kojima Productions in Tokyo. MAINTAINING TRADITION: From the same team that brought you the highly acclaimed guides to Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, Metal Gear Solid 4: Guns of the Patriots and Metal Gear Rising: Revengeance. QUALITY CONTROL: Carefully designed to avoid unnecessary story spoilers.


πŸ“’ Author : Konami
πŸ“’ Publisher : Dark Horse Books
πŸ“’ Release Date : 2016-11-15
πŸ“’ Pages : 224
πŸ“’ ISBN : 1506702678
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category :

SYNOPSIS : No Marketing Blurb


πŸ“’ Author : Raymond Benson
πŸ“’ Publisher : Random House Digital, Inc.
πŸ“’ Release Date : 2008
πŸ“’ Pages : 319
πŸ“’ ISBN : 9780345503282
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category : Fiction

SYNOPSIS : Former FOXHOUND agent Solid Snake is called out of retirement to try and rescue a group of hostages being held captive on a nuclear disposal facility on Shadow Moses Island.


πŸ“’ Author : Ashley Wood
πŸ“’ Publisher : Idea & Design Works Llc
πŸ“’ Release Date : 2011
πŸ“’ Pages : 120
πŸ“’ ISBN : 1613770537
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category : Art

SYNOPSIS : From gaming consoles to comic books, Metal Gear Solid has captured the imagination of millions of fans worldwide. And it's little wonder why. In addition to showcasing art from Ashley Wood's graphic novel adaptations of Metal Gear Solid and Metal Gear Solid: Sons of Liberty, this all-new collection features the work Ash did for the Metal Gear Solid: Mobile Portable Ops video game.


πŸ“’ Author : Nicolas Courcier
πŸ“’ Publisher : Third Editions
πŸ“’ Release Date : 2019-02-19
πŸ“’ Pages : 252
πŸ“’ ISBN : 9782377840045
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category : Games & Activities

SYNOPSIS : The Metal Gear series is unquestionably the pantheon of the great sagas of video games. The Metal Gear Saga is one of the most iconic in the video game history. It’s been 25 years now that Hideo Kojima’s masterpiece is keeping us in suspens, thanks to its complex and deep scenario. As one of the pioneer of the stealth games, Metal Gear is its author shadow and present a varied content, a rich universe, some of the most memorable characters in video games, as well as a thorough attention to details. In this book you’ll find a complete panorama of the cult saga from Hideo Kojima, exploring all its facets: genesis of every iteration and trivia from the development, study of the scenario and analysis of the gameplay mechanics and themes. his essential book offers a complete panorama of Hideo Kojima's cult saga! EXTRACT In 1987, Kojima unveiled the first installment in the Metal Gear franchise for the MSX 2. This event would define his life forever. Before continuing with the creation of this franchise, the other works of this games designer deserve some consideration. In 1988, Snatcher was released on the MSX 2 and NEC PC-8801. This adventure game, similar to the interactive graphic novel, was inspired by Blade Runner (Ridley Scott, 1982) and the cyberpunk movement. Kojima’s interest in dense plotlines resurfaced. The game was subsequently remade for the PC Engine CD-Rom2 in 1992, and was enlivened by its use of voice acting. Snatcher was released in Europe and the United States on the Megadrive Mega-CD two years later. Its spiritual successor, Policenauts, appeared on the NEC PC-9821 in 1994, then on the PlayStation and 3DO in 1995 and the Saturn in 1996. For Hideo Kojima, Snatcher and Policenauts were major accomplishments in his career. He has retained a particular affection for these two games, so much so that they are frequently referenced in the Metal Gear series. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Educated in law, Denis Brusseaux has worked as a journalist for fifteen years and is a specialist in the two arts that he loves: cinema and video games. He has contributed to the magazines Joypad and Videogamer, and the website DVDrama. He also co-wrote the 2012 film The Lookout (French title: Le Guetteur), which starred Daniel Auteuil and Mathieu Kassovitz.


πŸ“’ Author : Charles Schulz
πŸ“’ Publisher : Fantagraphics Books
πŸ“’ Release Date : 2004-10-20
πŸ“’ Pages : 339
πŸ“’ ISBN : 9781560976141
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category : Humor

SYNOPSIS : The second volume is packed with intriguing developments, as Schulz continues to create his tender and comic universe. It begins with Peanuts' third full year and a cast of eight: Charlie Brown, Shermy, Patty, Violet, Schroeder, Lucy, the recently-born Linus, and Snoopy. By the end of 1954, Pigpen and his dust cloud join the crowd. Linus, who still doesn't speak, begins to emerge as one of the most complex and endearing characters in the strip: garrulous and inquisitive yet gentle and tolerant. And, in this volume, he acquires his security blanket! Charlie Brown is becoming his best-known self, the lovable, perpetually-humiliated round-headed loser, but he hasn't yet abandoned his brasher, prankish behavior from Volume One. And, Lucy, this book's cover girl, has grown up and forcefully elbowed her way to the center of the action, proudly wearing her banner as a troublemaker, or, in Schulz's memorable phrase, a "fussbudget". For readers unfamiliar with the early years of the strip, Snoopy's appearances here may come as the biggest surprise: he behaves, for the most part, like a dog! But, although he doesn't yet walk upright, sleep on top of his doghouse, or possess a fantasy life, Snoopy has started thinking for himself and his evolution continues its fascinating course within these pages. If you watch carefully, you'll catch his very first shark impression. The vast majority of the daily and Sunday strips collected here are not currently available in any in-print Peanuts collection. Dozens of them have not been reprinted since their initial appearance in newspapers over 50 years ago.


πŸ“’ Author : Titan Books
πŸ“’ Publisher : Titan Books (UK)
πŸ“’ Release Date : 2016-11-01
πŸ“’ Pages : 192
πŸ“’ ISBN : 1785653695
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category :

SYNOPSIS : "The Art of Titanfall 2" is the ultimate guide to the development of Respawn Entertainment s fast-paced, visually stunning first-person shooter. Featuring an exclusive array of highly stylised concept art, sketches, 3D renders, maquette modelling, and commentary from key Respawn Entertainment team members, this is a must-have for any fan of the dynamic and destructive world of "Titanfall""


πŸ“’ Author : Terry Wolfe
πŸ“’ Publisher :
πŸ“’ Release Date : 2018-01-08
πŸ“’ Pages : 442
πŸ“’ ISBN : 1773703757
πŸ“’ Available Language : English, Spanish, And French
πŸ“’ Category :

SYNOPSIS : How far would you go to break the chains of destiny? In the case of HIDEO KOJIMA, way past the point of madness! What else would you call gambling your own multi-million dollar franchise on an elaborate secret scheme to prove you're smarter than your adoring fans? Or creating the biggest media sensation in modern history just so you could spike your own product into the ground and use it as proof that you shouldn't trust advertising? (Or promising to make up for that betrayal of consumer trust only to do it again with an even more venomous bite?) There's nothing else to call it but madness -- unless you understand THE KOJIMA CODE. A mind-blowing, huge budget, multi-layered plot to create a jaw-dropping masterpiece secretly engineered to upset the world. Hey, maybe that's what it takes to make people question the lies we're told in the 21st Century's age of confirmation bias. This book tracks the lonely personal life, daring career, and radical game design philosophy of one of the most enigmatic, polarizing, and devious minds in entertainment. Only by understanding the man and the corporate world he struggled with can we illuminate the unbelievable story behind one of the greatest works of postmodern art ever made. It's a story that has never been detailed, despite an entire generation of gamers begging for answers! A must-read for anyone who has played the series or just wondered why so many people still love and hate HIDEO KOJIMA to this day! The answers await.